Civilization V Customization Wiki

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Civilization V Customization Wiki
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Promotions are extra bonuses that military units may earn through Experience. Some promotions are acquired through other means, such as through Wonders or Social Policies.

List of Earned Promotions

Icon Promotion Requirements Effects
Melee Units
Shock i.png
Shock I +15% Strength.png Combat Strength in Open terrain
Shock ii.png
Shock II Shock I +15% Strength.png Combat Strength in Open terrain
Shock iii.png
Shock III Shock II +15% Strength.png Combat Strength in Open terrain
Drill i.png
Drill I +15% Strength.png Combat Strength in Rough terrain
Drill ii.png
Drill II Drill I +15% Strength.png Combat Strength in Rough terrain
Drill iii.png
Drill III Drill 2 +15% Strength.png Combat Strength in Rough terrain
Cover I Shock I, Drill I +33% Strength.png Defense against Ranged attacks
Cover II Cover I +33% Strength.png Defense against Ranged attacks
Amphibious Shock I, Drill I No combat penalty when attacking from the sea or over a river
Medic Shock I, Drill I Adjacent units heal +5 HP per turn
Sentry Shock I, Drill I +1 Sight
Siege Shock II, Drill II +50% Strength.png Combat Strength vs Cities
Formation I Shock II, Drill II +33% Strength.png Combat Strength vs Mounted units
Formation II Formation I +33% Strength.png Combat Strength vs Mounted units
Charge Shock II, Drill II +33% Strength.png Combat Strength vs Wounded units
Ambush I Shock II, Drill II +33% Strength.png Combat Strength vs Armor units
Ambush II Ambush I +33% Strength.png Combat Strength vs Armor units
March Shock III, Drill III Unit will heal every turn (even if it performs an action)
Repair Shock III, Drill III Unit will heal every turn (even if it performs an action)
Blitz Shock III, Drill III +1 additional attack per turn
Mobility Shock III, Drill III +1 Moves.png Movement
Woodsman Shock III, Drill III Double movement rate through Forest and Jungle
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